A prototype game about a strange robot, awoken in an unknown time and place, a strange world that had inhabited life, now confused and with no self-identity you explore the ruins and see what is left.

The objective of this project is to understand the essence role of an artist within a gamin industry. And to provide a unique storytelling through the visuals of a real time game engine called Unity. Furthermore, the project focuses on the process of creating a basic prototype game.